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Our Stats Explained
GLOSSARY
- EPS - Efficient Production Score
- EPSS - Efficient Production Score Spread
- WCr - Wins Created
- WCr % - Wins Created Share
- WCr/GP - Wins Created per Game Played
- MVPr - Most Valuable Player Rating
- adjEPSS/Poss - Adjusted EPSS per Possession
- ExW% - Expected Win Percentage
- ExW - Expected Wins
SEASON GRADES: Player Season Grades provide a way to encapsulate a player’s season into one complete number and exist on a 0 to 100 scale. A player’s Season Grade is built by using all of the data compiled from their individual Game Grades. The Season Grades are also adjusted for consistency and performance above that of an average D1 player.
GAME GRADES: Player Game Grades offer a new, alternative way to evaluate player performance. Game Grades are built on 5 core components that work to provide context and depth for every individual player’s performance.
The 5 core components that go into Game Grades are:
- Player Adjusted Performance: We adjust a player’s performance based on the opponent played
- Player Adjusted Efficiency: We adjust a player’s performance based on the # of possessions played
- Relative Player Impact: We adjust a player’s performance based on how they performed relative to the performance of their teammates.
- Player Wins Created: We use our own efficiency metrics (EPS) to calculate an expected win % for a team in a game. We then credit a player with a share of their team’s expected win % based on their role in the game.
- EPS Plus-Minus: We calculate the change in EPS Spread when a player is on/off the court.
WCr: WCr (Wins Created) estimates how many wins a player has created for their team over the course of a season. WCr is calculated through a player’s role in expected team performance.
WCr %: WCr % (Wins Created Share) measures the share of a team’s expected wins that a player has contributed.
WCr/GP: WCr/GP (Wins Created per Game Played) estimates how many wins a player creates for their team on a per game basis.
WINS CREATED TRIO: WCr, WCr %, and WCr/GP are all calculated based on our expected team performance metrics rather than actual team performance. The purpose of this is to have the Wins Created Trio serve as predictive values for future player performance.
MVPr: MVPr (Most Valuable Player Rating) measures the value a player brings to team success. MVPr takes into account player efficiency, role, team success, and pace.
EPS: EPS (Efficient Production Score) measures the efficiency of a player/team’s production. EPS is our very own efficiency stat. We believe EPS is one of the most accurate ways to measure performance because it evaluates everything that a player/team does. EPS is at the core at everything we do.
Team EPS refers to a team’s efficiency. The higher a team’s Team EPS is, the better.
Opponent EPS refers to the efficiency that a team allows against themselves. The lower a team’s Opponent EPS is, the better.
EPSS: EPSS (Efficient Production Score Spread) measures the quality of a team’s performance. EPSS is calculated by finding the spread/difference between a team’s Team EPS and their Opponent EPS. An example of the equation is listed below:
EPSS = Team EPS - Opponent EPS
The higher a team’s EPSS is, the better the performance.
adjEPSS/Poss: adjEPSS/Poss (Adjusted EPSS per Possession) measures team performance and adjusts EPSS for both opponent and possessions played. Because college basketball has a wider range of quality and tempo between teams, we include an adjusted EPSS per possession for college basketball. This adjustment allows for a much more honest evaluation of team performance.
EXPECTED WIN %: ExW% (Expected Win Percentage) measures a team’s expected win percentage based on our team efficiency metrics. Based on a team’s Team EPS and their Opponent EPS, we can calculate an expected win percentage. This expected win percentage serves as a predictive metric for a team’s future performance. Over the course of a season, we can expect a team to regress to the expected win percentage.
EXPECTED WINS: ExW (Expected Wins) measures the amount of wins a team is expected to have based on their performance. Expected Wins is calculated by multiplying a team’s Expected Win % and their GP. This statistic shows whether a team has won or lost more games than they were expected to based on their performance.